A prototype to demonstrate a live multi-screens web application.
Using HTML5, NodeJS and Web Socket capabilities, this demo let the user litteraly "drop" the ball from his smartphone to the goal. The speed of the finger and the angle of the move are took into consideration to trigger the drop in the right trajectory. On the main screen, the environment has been created using ThreeJS WebGL 3D library.
Technologies used: HTML5, JS, NodeJS (server & developement), SocketIO (WebSockets communication), ThreeJS (3D WebGL).